Paul Eres (rinku) wrote in tildemask,
Paul Eres
rinku
tildemask

new ideas and the spider hole

Rinku Hero says:
k, the idea is that when he is wearing the mask
Rinku Hero says:
the other human and elf npcs could change their appearance
Rinku Hero says:
they would all look like they are wearing a
Rinku Hero says:
except for the healthy ones
Rinku Hero says:
like vold and such
Rinku Hero says:
who would appear normal
Rinku Hero says:
so it'd be a good way to tell who you could trust and who not
Rinku Hero says:
also i had another idea
Rinku Hero says:
that the mask is harder to take off when he is afriad
Rinku Hero says:
so there could be one scene where it won't come off at first
Rinku Hero says:
you'd have to re-do many of the npcs
Rinku Hero says:
to give them faces
HarlockHero says:
what all have you gotten done?
Rinku Hero says:
i added an invisible enemy
Rinku Hero says:
so that tilde says 1 of 5 random things at the beginning of each spider battle
Rinku Hero says:
and the spiders, once in awhile, go 'hss'
Rinku Hero says:
it adds more dialogue-feel to battles
HarlockHero says:
great
Rinku Hero says:
also you need to draw three enemies and 1 npc for the spider hole
Rinku Hero says:
the normal spider, the small one, and the boss
Rinku Hero says:
and the 'spider' npc walkabout
Rinku Hero says:
another idea for that level
Rinku Hero says:
is that there will be lanterns and light switches
Rinku Hero says:
and when you turn it on, that area destroys spiders when they touch it
Rinku Hero says:
so you can be safe in the light
Rinku Hero says:
but to progress you need to go to the dark
HarlockHero says:
going to be able to code all this in 21 days?
Rinku Hero says:
yeah
Rinku Hero says:
spider hole i'm going to finish by the 10th
Rinku Hero says:
provided you make the enemies and npcs
Rinku Hero says:
and when is the manga due again?
Rinku Hero says:
15th?
HarlockHero says:
nn
HarlockHero says:
the 16th
Rinku Hero says:
k
Rinku Hero says:
12 days
Rinku Hero says:
2 pages per day and it's done
Rinku Hero says:
when is the lotr movie
HarlockHero says:
dec 18th
Rinku Hero says:
k
Rinku Hero says:
oh, each unworld quest
Rinku Hero says:
there can be 1 person to 'save'
Rinku Hero says:
and how healthy they are
Rinku Hero says:
can be measured by their mask when tilde wears the mask
Rinku Hero says:
so there can be different actions that increase or decrease their health
Rinku Hero says:
and when they are free of the mask, then you get their item
Rinku Hero says:
so we'll need 8 more character designs
Rinku Hero says:
one for each of the unworld types
Rinku Hero says:
also, another idea i had
Rinku Hero says:
was that tilde and company can only travel together as a group in the sewers
Rinku Hero says:
when they go aboveground, they need to split up
Rinku Hero says:
becuase it'd be dangerous
Rinku Hero says:
to have so many healthy so close together
Rinku Hero says:
this will add to the importance of putting the mask on and off
Rinku Hero says:
since tilde will be alone for a lot of the game
Rinku Hero says:
also it's symbolic
Rinku Hero says:
that the heroes can only be together in the 'underground'
HarlockHero says:
yeah
Rinku Hero says:
also, i'm going to reduce the toy summons to 8
Rinku Hero says:
but each of those 8 will have 3 abilities
Rinku Hero says:
so when you get the ampersand toy
Rinku Hero says:
you get 3 ampersand toy-calling spells
Rinku Hero says:
i redrew tilde a bit also
Rinku Hero says:
will redraw the others once i see how they look in the manga
HarlockHero says:
i drew antimone as having a black mantle/cape thing, lime green hair that's in a braid, and dark underclothes
Rinku Hero says:
k, i'll wait till you scan
Rinku Hero says:
each of the unworld quests will have to be similar in that they should all involve 'infiltration' of something
Rinku Hero says:
the mall, the church, etc.
Rinku Hero says:
and each involves also 'learning how it works'
Rinku Hero says:
and also 'rescue of one person from it'
Rinku Hero says:
but each would do that in a different way
Rinku Hero says:
maybe the mask can make you look like other things
Rinku Hero says:
look like what the people expect
Rinku Hero says:
so that you can look like a kid when you go to the school
Rinku Hero says:
well, we won't draw a new tilde for each, but
Rinku Hero says:
imply that that is how they see him when he wears the mask
Rinku Hero says:
as 'one of the anthill'
Rinku Hero says:
'one of the ants from my anthill'
Rinku Hero says:
what else...
Rinku Hero says:
think that's it
Rinku Hero says:
most of those ideas i had yesterday
Rinku Hero says:
i'll post this conv in tildemask
HarlockHero says:
hrmm
HarlockHero says:
so do you need to send me the file?
HarlockHero says:
i like to draw in custom
Rinku Hero says:
you can draw in your tilde file
Rinku Hero says:
then screenshot
Rinku Hero says:
since the palette will be the same
HarlockHero says:
ok
Rinku Hero says:
the spider boss idea might be hard to draw
Rinku Hero says:
the idea was to have him on a web above a hole
Rinku Hero says:
might have to draw that as an npc also
Rinku Hero says:
and in battle, we might need a new battle bg
Rinku Hero says:
or you can draw the spiderweb he's on as part of him
Rinku Hero says:
and give him 'frames'
Rinku Hero says:
so that he would have different stages of falling in
Rinku Hero says:
as the web strands are cut
Rinku Hero says:
also it would be good to have more than cilde's skeleton in there
HarlockHero says:
alright, just specify what exactly you need to finish the spider hole
Rinku Hero says:
other skeletons of other elves
Rinku Hero says:
k
Rinku Hero says:
1. spider npc (moves around, faces 4 different directions)
Rinku Hero says:
2. normal spider battle graphic (new one to replace the one in it now)
Rinku Hero says:
3. baby spider battle graphic (same as above, but smaller)
Rinku Hero says:
4. boss spider battle graphic( s)
HarlockHero says:
get on aim also
Rinku Hero says:
why?
HarlockHero says:
going to send you a picture
Rinku Hero says:
k
Rinku Hero says:
5. boss spider npc graphic( s)
Rinku Hero says:
6. skeleton elf npcs (skeletons lying on the ground in fearful positions)
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